Skill Information: Typhoon (Skill)
Typhoon (Skill) Zephyr
Zephyr creates a mighty Typhoon, slowing movement speed and dealing damage to any units near it. The closer an enemy is to the center of the Typhoon, the higher the damage and speed reduction becomes.
Action: Target Position
Type: Enemy Units
Damage Type: Superior Magic
Range: 500
Radius: 550
Cast Time: 1.0 seconds
Cost: 100 / 150 / 200 mana
Cooldown: 100.0 Seconds
Level: 1 / 3 / 5 / 7
Activation: Grants Zephyr 1 Cyclone per second while Typhoon is active and applies Harsh Winds to enemies who remain in a 550 radius.

Charges are based on the distance an enemy is from the center of the Typhoon. The closer they are, the more charges are applied.

Enemies who are within 60 units of the center are snared to minimum movespeed and take maximum damage regardless of charges.

The Typhoon lasts 6 / 8 / 10 seconds.

Effect: Harsh Winds Effects

Movespeed Slow Per Charge: 0.01
Deals up to 60 / 80 / 100 Magic damage per second